feat(client): add UI kit, data layer, app shell, and Table component

- design token system (Atlantis, Kimberly, Powder Ash palette)
- Button, Badge, Input, Select, Card, SidePanel, Breadcrumbs components
- generic typed Table<T> component with loading/empty states
- API data layer: typed fetch client for environments, keys, sessions, scenarios
- Vite dev proxy targeting server on port 13000
- App shell with SidePanel nav and four entity pages (Environments, Keys, Sessions, Scenarios)
- Storybook config with dark/light theme toggle and a11y addon
This commit is contained in:
2026-04-09 00:11:55 +03:00
parent 5cc16725fb
commit 9916ef5aaf
47 changed files with 3910 additions and 10 deletions
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export { Button } from './Button/Button';
export type { ButtonProps } from './Button/Button';
export { Badge } from './Badge/Badge';
export type { BadgeProps, BadgeVariant } from './Badge/Badge';
export { Input } from './Input/Input';
export type { InputProps } from './Input/Input';
export { Select } from './Select/Select';
export type { SelectProps, SelectOption } from './Select/Select';
export { Card } from './Card/Card';
export type { CardProps } from './Card/Card';
export { SidePanel } from './SidePanel/SidePanel';
export type { SidePanelProps } from './SidePanel/SidePanel';
export { Breadcrumbs } from './Breadcrumbs/Breadcrumbs';
export type { BreadcrumbsProps, BreadcrumbItem } from './Breadcrumbs/Breadcrumbs';
export { Table } from './Table/Table';
export type { TableProps, TableColumn } from './Table/Table';