feat(scenarios): require environment for scenario runs

- require environmentId when creating runs in API and MCP tools

- pass selected environment data into step execution helpers

- prompt for environment selection before running scenarios in UI
This commit is contained in:
2026-04-11 00:12:21 +03:00
parent d8ea2d0126
commit 56d23f913d
13 changed files with 237 additions and 28 deletions
+62 -9
View File
@@ -3,12 +3,13 @@ import { useNavigate } from 'react-router-dom';
import { useTranslation } from 'react-i18next';
import { Play, Plus, Trash2, Download, ClipboardList } from 'lucide-react';
import { parse as yamlParse } from 'yaml';
import { scenarios } from '../../api';
import type { Scenario } from '../../api';
import { environments, scenarios } from '../../api';
import type { Environment, Scenario } from '../../api';
import {
Breadcrumbs,
Button,
Modal,
Select,
Table,
type TableColumn,
Timestamp,
@@ -26,13 +27,19 @@ export function ScenariosPage() {
const [error, setError] = useState<string | null>(null);
const [deleteId, setDeleteId] = useState<string | null>(null);
const [deleting, setDeleting] = useState(false);
const [runScenarioId, setRunScenarioId] = useState<string | null>(null);
const [running, setRunning] = useState(false);
const [envs, setEnvs] = useState<Environment[]>([]);
const [selectedEnvId, setSelectedEnvId] = useState('');
const fileInputRef = useRef<HTMLInputElement>(null);
const load = useCallback(() => {
scenarios
.list()
.then((res) => setItems(res.data))
Promise.all([scenarios.list(), environments.list(1, 200)])
.then(([scenarioRes, envRes]) => {
setItems(scenarioRes.data);
setEnvs(envRes.data);
})
.catch((err: Error) => setError(err.message))
.finally(() => setLoading(false));
}, []);
@@ -41,13 +48,25 @@ export function ScenariosPage() {
load();
}, [load]);
const handleRun = async (id: string) => {
const openRunModal = (id: string) => {
setRunScenarioId(id);
if (!selectedEnvId && envs.length > 0) {
setSelectedEnvId(envs[0].id);
}
};
const handleRun = async () => {
if (!runScenarioId || !selectedEnvId) return;
setRunning(true);
try {
const run = await scenarios.run(id);
const run = await scenarios.run(runScenarioId, selectedEnvId);
toast.success('Scenario run started');
navigate(`/scenarios/${id}/runs/${run.id}`);
navigate(`/scenarios/${runScenarioId}/runs/${run.id}`);
setRunScenarioId(null);
} catch (err) {
toast.error((err as Error).message);
} finally {
setRunning(false);
}
};
@@ -94,7 +113,14 @@ export function ScenariosPage() {
align: 'right',
render: (s) => (
<span style={{ display: 'inline-flex', gap: 6 }}>
<Button size="sm" title={t('scenarios.action_run')} onClick={() => handleRun(s.id)}>
<Button
size="sm"
title={t('scenarios.action_run')}
onClick={(e) => {
e.stopPropagation();
openRunModal(s.id);
}}
>
<Play size={14} />
</Button>
<Button
@@ -163,6 +189,33 @@ export function ScenariosPage() {
>
Are you sure you want to delete this scenario?
</Modal>
<Modal
open={runScenarioId != null}
title={t('scenarios.run_modal_title')}
onClose={() => !running && setRunScenarioId(null)}
footer={(
<>
<Button variant="secondary" onClick={() => setRunScenarioId(null)} disabled={running}>
Cancel
</Button>
<Button variant="primary" onClick={handleRun} disabled={running || !selectedEnvId}>
{t('scenarios.action_run')}
</Button>
</>
)}
>
{envs.length === 0 ? (
<p>{t('scenarios.run_modal_no_env')}</p>
) : (
<Select
label={t('scenarios.run_modal_env_label')}
value={selectedEnvId}
onChange={(e) => setSelectedEnvId(e.target.value)}
options={envs.map((env) => ({ value: env.id, label: env.name }))}
/>
)}
</Modal>
</div>
);
}